Minor Races and Creatures



Race: fire snakes [fsnk]
Born of volcanic fires, these serpents of flame are usually found only in volcanic regions or on the elemental plane of fire. However mages can summon them using fire magic, and they make useful shock troops in combat.

fire snakes are CREATURES.
Mass/figure: 20
Capacities/figure: W: 28.
Size: small
Upkeep/figure: $8 AP: 18, SP: 0, Life: 3, Initiative: 16.
Racial modifiers: Stealth -2.

Attack value: pierce damage, fire damage, base level: 0, engage: 4, strength: 11 count: 1 strike rank: 9 speed: 11 APs: 5 damage: 2d4 base range: 1 ammo: unlimited.

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Race: giant beetles [gbee]
Any of a number of horse to elephant sized insects with heavy carpaces and large, needle-sharp jaws.

giant beetles are CREATURES.
Mass/figure: 700
Capacities/figure: W: 800.
Size: extra large
Upkeep/figure: $40
Max unit size: 10
AP: 12, SP: 0, Life: 20 Initiative: 19.
Racial modifiers: Stealth -2, Tactics 2, Ambush 1.

Attack value: pierce damage, melee attack, base level: 0, engage: 3, strength: 10 count: 1 strike rank: 10 speed: 15 APs: 7 damage: 3d6 base range: 1 ammo: unlimited.
This race has a combat advantage in: forest, fungal woods.

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Race: hellhounds [hell]
With dead black fur and glowing, ruby eyes, hellhounds are a fearsome sight. Usually found on the plane of fire, they are sometimes summoned by mages to serve as guardians or personal protection.

hellhounds are CREATURES.
Mass/figure: 50
Capacities/figure: W: 60.
Size: small
Upkeep/figure: $25
Max unit size: 20
AP: 18, SP: 0, Life: 10 Initiative: 15.
Racial modifiers: Stealth 1, Observation 2, Tactics 1, Ambush 2.

Attack value: pierce damage, melee attack, base level: 0, engage: 4, strength: 14 count: 1 strike rank: 11 speed: 14 APs: 4 damage: 2d4 base range: 1 ammo: unlimited;
Attack value: fire damage, base level: 0, engage: 0, strength: 10 count: 3 strike rank: 14 speed: -1 APs: 8 damage: 3d4 base range: 2 ammo: 4.

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Race: jungle cats [jcat]
Usually found in the tropical regions, jungle cats are fierce hunters, and can be tamed for use in battle.

jungle cats are CREATURES.
Mass/figure: 150
Capacities/figure: W: 180, R: 160.
Size: extra large
Upkeep/figure: $20
Max unit size: 3
AP: 18, SP: 0, Life: 12 Initiative: 13.
Racial modifiers: Stealth 3, Observation 2, Tactics 1, Ambush 6.

Attack value: slash damage, melee attack, base level: 0, engage: 4, strength: 10 count: 1 strike rank: 7 speed: 8 APs: 4 damage: 1d6 base range: 1 ammo: unlimited.
This race has a combat advantage in: jungle.

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Race: lions [lion]
Lions are quite common on the plains and hills of the tropical regions of the world. They are not particularly aggressive, but will defend themselves if attacked.

lions are CREATURES.
Mass/figure: 150
Capacities/figure: W: 180, R: 160.
Size: extra large
Upkeep/figure: $15
Max unit size: 3
AP: 18, SP: 0, Life: 12 Initiative: 13.
Racial modifiers: Stealth 1, Observation 2, Ambush 1.

Attack value: slash damage, melee attack, base level: 0, engage: 4, strength: 10 count: 1 strike rank: 7 speed: 8 APs: 5 damage: 1d6 base range: 1 ammo: unlimited.
This race has a combat advantage in: plain, jungle.

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Race: wargs [warg]
Like its more mundane cousin the wolf, the warg is found throughout the world, though it is more common in the colder reaches. In battle it attacks with both a fanged bite and a freezing breath that can instantly freeze the target to death.

wargs are CREATURES.
Mass/figure: 150
Capacities/figure: W: 220, R: 200.
Size: large
Upkeep/figure: $16
Max unit size: 20
AP: 18, SP: 0, Life: 8 Initiative: 13.
Racial modifiers: Stealth 2, Tactics 1, Ambush 2.

Attack value: pierce damage, melee attack, base level: 0, engage: 4, strength: 13 count: 1 strike rank: 7 speed: 18 APs: 5 damage: 2d4 base range: 1 ammo: unlimited;
Attack value: ice damage, base level: 0, engage: 0, strength: 8 count: 1 strike rank: 9 speed: -1 APs: 3 damage: 3d6 base range: 2 ammo: 2.
This race has a combat advantage in: tundra, ice pack.

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Race: wild dogs [wdog]
The wild dog is found in the tropical regions of the world. They travel in large packs and can be can be tamed and used for hunting and combat.

wild dogs are CREATURES.
Mass/figure: 60
Capacities/figure: W: 70, R: 65.
Size: small
Upkeep/figure: $10
Max unit size: 40
AP: 16, SP: 0, Life: 6 Initiative: 13.
Racial modifiers: Stealth 1, Ambush 1.

Attack value: pierce damage, melee attack, base level: 0, engage: 4, strength: 11 count: 1 strike rank: 6 speed: 10 APs: 4 damage: 2d3 base range: 1 ammo: unlimited.
This race has a combat advantage in: plain.

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Race: wolves [wolf]
The wolf is found throughout the world, though it is more common in the colder reaches. They can be tamed and used for hunting and combat.

wolves are CREATURES.
Mass/figure: 60
Capacities/figure: W: 70, R: 65.
Size: small
Upkeep/figure: $10
Max unit size: 20
AP: 16, SP: 0, Life: 6 Initiative: 13.
Racial modifiers: Stealth 1, Tactics 1, Ambush 1.

Attack value: pierce damage, melee attack, base level: 0, engage: 4, strength: 11 count: 1 strike rank: 6 speed: 14 APs: 5 damage: 2d3 base range: 1 ammo: unlimited.
This race has a combat advantage in: tundra.

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